Developer Blog

Patch 1.05 Preview

Posted on September 28, 2018 by Shibusuke

We’re working on the first big patch for City of the Shroud while Moira writes Chapter 2, so I wanted to take some time to go over what’s coming:

Major Updates:

Revamped AI:

  • The AI is getting an overhaul to make it more interesting, more challenging, and to let it better highlight what makes CotS’ combat unique. When the new patch releases, enemy characters will:
     
  • Enemies will be more aggressive in their movement and usage of combos. Enemies will be better at picking out vulnerable targets and hitting them with clever combos. This will speed up combat and make timing and anticipation much more critical.
     
  • Personalities: enemies will have “personality traits.” Each class will have a base setup (prefers being aggressive / defensive / using support abilities, etc.), and these can vary across individual units.
     
  • Ability-specific decision making: the classes in CotS are designed to be... Read more

Chapter 1 Results!

Posted on September 18, 2018 by Shibusuke

Chapter 1 is a wrap! Here are the final results:

A last-minute push over the weekend has placed Omar ahead of Zem. Azura’s Merchants are now the most dominant in the city, followed by the rebellion, and then the Syndicate. Navid is trailing his arch-rival Zem by a significant margin, and poor Sohrab can’t seem to catch a break.

What happens now? To start, Moira will be looking at not only how each of the factions stands in relation to the others but also at how their alliances and beliefs have shifted over the course of the chapter.

As you played, you were not only changing your chosen leader’s influence, but also what they think of the other leaders. So far, you have undermined several alliances, but not always mutually - in many cases, you have one leader who still trusts their ally, while their ally no longer trusts them back. I wonder how that will play out?

It’s not all seeds of... Read more

Chapter 1's Influence Period Extended Through September 16!

Posted on September 10, 2018 by Shibusuke

This is a quick announcement to let you know that we're extending the influence period for Chapter 1 until the end of this coming weekend: Sunday, September 16. A few newcomers have arrived, and we want to make sure they have a chance to make their mark on Iskendrun.

And if you haven't finished Chapter 1 yet, now's your chance!

Read more entries...

Read your opponent's moves and strike back before they know what's coming! City of the Shroud combines fighting game mechanics with tactical RPG gameplay through an intuitive combat system. Engage in a LIVE player driven campaign, where you will form alliances and fight for survival in a city held captive by a mysterious foe.

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