First, thanks again to everyone who came by our booth at 2D Con. It was the first time we had ever shown Shroud off in public, and the feedback from players was great - one player racked up nearly 4 hours over the weekend!
Since then, we’ve been hard at work on an "open prototype" to release within the next few weeks. It will contain the core gameplay for everyone to download and test out, plus the ability to contact us directly with bugs and feedback from inside the prototype (we're pretty happy about that last bit)!
Got combat feedback? Class questions? Bugs? Everything in the prototype will be work-in-progress, and while that means that fancy graphics and perfect sounds aren’t there yet, it does mean that we can rapidly adjust the game in response to your suggestions. Every piece of feedback you give will help us make the gameplay as good as possible before we expand the game, and we'll be working to update the prototype often!
All of us here at Abyssal Arts are excited to see your feedback, and looking forward to creating something truly magical. So get ready - Iskendrun is waiting for you!